![]() Certain items previously obtainable via retainer ventures have been removed.Following this change, the chance to obtain rare items based on gear has been removed.Retainers equipped with more powerful gear will receive items in greater quantities, with a greater chance of obtaining high-quality items.New items can be obtained by retainers that have reached maximum level.Retainers assigned to quick exploration will always come back with a single item, which will remain unknown until the venture is completed. Upon reaching level 10, retainers can undertake quick exploration ventures. Although retainers will procure items randomly, higher-level retainers may procure items, minions, and crafting materials unique to exploration ventures.Disciples of War and Magic - Field Exploration.The following exploration ventures will allow your retainer to freely explore the world, procuring items as they see fit:Īlthough these ventures require more time to complete, they yield far greater experience, and also allow retainers to procure more obscure items such as Allagan bronze and silver pieces. Disciples of War and Magic will procure the same items from ventures, regardless of class.The following ventures will task your retainer with procuring a specified item: Depending on the type of venture, retainers will be tasked with obtaining a specified item, or left to freely explore the world to obtain items as they see fit. Retainers may undertake one of several types of ventures. For further details, speak with a Retainer Vocate in any city.You must reset your retainer's job before assigning a different class or job.Players: Achieve level 50 with the desired job. Retainers: Achieve level 30 with any Disciple of War or Magic. Dark Knight / Machinist / Astrologian and further expansion jobs.You must achieve level 50 with paladin.Your retainer must achieve level 30 with gladiator.Example: Assigning your retainer the paladin job: Retainers: Achieve level 30 with the associated class. Paladin / Warrior / Monk / Dragoon / Ninja / Bard / Black Mage / Summoner / White Mage / Scholar.Before assigning your retainer a job, the following requirements must be met. īy assigning your retainer a job, they will be able to equip job specific gear. Retainers level thirty or above that have been assigned a class as a Disciple of War or Magic can now be assigned a job. Spiritbond rating will not be affected by retainer ventures.Gear durability will not be affected by retainer ventures.However, bound items can still be exchanged and used by both players and their retainers. Gear equipped by a retainer will be bound upon completion of a retainer venture. Retainer gear cannot be changed when a venture is in progress.Retainer gear can be changed via the retainer's character menu. Items will be procured in increased quantities by increasing either average item level for Disciples of War and Magic, or gathering rating for Disciples of the Land. Retainers can be equipped with gear befitting their assigned class and level, which will in turn affect items procured on their venture. However, you must reset their current class and level before assigning a new one. Classes your character have not unlocked cannot be assigned to retainers.Ī retainer's class can be changed at any time.Retainers can be set to any of the following classes, with the assigned class determining the items they can procure:ĭisciples of War or Magic: Gladiator / Pugilist / Marauder / Lancer / Archer / Conjurer / Thaumaturge / Arcanistĭisciples of the Land: Miner / Botanist / Fisher ![]() ![]() Once unlocked, the following categories will be added to the retainer interface:Īfter unlocking retainer ventures, the market board status in the retainer interface will also display venture status.īefore your retainers can undertake ventures, you must first assign them a class and equip them with a main arm. Players must complete the following quest to gain access to ventures. ![]()
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